another cultural lesson
Feb. 1st, 2010 09:50 pmIf it had been Microsoft that started strangling the life out of Flash, Mac weenies worldwide would have been up in arms. But because it's Apple, all of a sudden it's OK and part of the circle of life on the Internets.
Also, how did Robert Scoble's opinion become worthy of any modicum of respect? The man is an affront to oxygen-breathing lifeforms worldwide.
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Date: 2010-02-02 06:33 am (UTC)Now it's Microsoft Silverlight, Adobe Flash, and HTML 5.
All three of these will play the same H.264 "open but not free" formatted video (I think), but:
1) HTML 5 isn't really finished yet, and many browsers are not even ready to START implementing it,
2) Silverlight is from Microsoft, so nobody wants to get too near it for fear of radiation or something, and
3) Flash is already deployed everywhere except iPhone and iPad, because of YouTube, and "works great" if you allow for the fact that on Macs it takes up 30% of your CPU when video is NOT playing, and crashes pretty often.
DaringFireball's Jon Gruber is even more of an asshole than present company, by the way, and he likes nothing better than kicking sand in the faces of the whiners -- and recently, Adobe seems to be coping with Apple's rejection by whining to end users and tastemakers, who so far seem to be agreeing with Gruber.
And it's hard not to agree with Gruber, when you realize:
1) On Mac OS X, Flash playing H.264 takes up 10x the CPU as playing H.264 without Flash,
2) Adobe's blog showing "blue legos" on various webpages is, well, a fib: many of the pages they cite already will display H.264 without using Flash.
Then again, when the iPhone came out, and Apple announced that YouTube would be serving straight H.264 to the iPhone, THAT was REALLY when Apple cut Flash's head off. It's just taking Adobe a while to figure out what happened.
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Date: 2010-02-02 07:25 am (UTC)no subject
Date: 2010-02-02 08:36 am (UTC)Indeed, a few moments of asking developer.apple.com yielded:
http://developer.apple.com/mac/library/documentation/Cocoa/Conceptual/QTKitApplicationTutorial/Introduction/Introduction.html
But I hardly know how to use this stuff, so maybe I'm missing something.
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Date: 2010-02-03 08:29 pm (UTC)However, let me say this: if there is a reasonable way that Apple might go around Adobe to make Flash on Mac OS X use hardware acceleration without requiring modification of its installation products, then I'd very much like to know what it is. Seriously. Email me at my work address.
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Date: 2010-02-02 07:50 am (UTC)no subject
Date: 2010-02-02 08:34 am (UTC)My condolances for picking a sucky employer.
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