writing efforts
Apr. 25th, 2003 08:21 pmSo what do you do when you have a few really cool settings, some interesting characters, but no actual story to tell?
So what do you do when you have a few really cool settings, some interesting characters, but no actual story to tell?
no subject
Date: 2003-04-25 08:30 pm (UTC)no subject
Date: 2003-04-25 09:14 pm (UTC)Fester around and feel like a schmuck, apparantly. Argle.
I have one story and a beginning of a second that's been fallow for two years now. Do you have anything at all?
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Date: 2003-04-25 09:29 pm (UTC)no subject
Date: 2003-04-25 09:16 pm (UTC)no subject
Date: 2003-04-25 09:25 pm (UTC)What i really need to get my campaign going is some organizational skills that will satisfy the malnourished anal retentive inside me (it is his grating whines which have arrested any attempt at simply slapping something together because "it's not good enough").
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Date: 2003-04-25 09:22 pm (UTC)no subject
Date: 2003-04-25 09:23 pm (UTC)sounds like...
Date: 2003-04-25 09:36 pm (UTC)no subject
Date: 2003-04-25 10:25 pm (UTC)no subject
Date: 2003-04-25 11:07 pm (UTC)no subject
Date: 2003-04-25 11:12 pm (UTC)Dunno. Andrew Blake is one of my favorite art porn directors. Didn't think of possible contexts. :)
Conflict
Date: 2003-04-25 10:59 pm (UTC)"What a beautiful and unusual setting this is!"
"Oh yeah?" he said menacingly. "You suck."
Continue. Repeat.
Almost writes itself.
—Allan (http://radio.weblogs.com/0105058/)
PS: I wish I’d known you were a roleplayer when we were in college. Oh, wait, we MUDded together, didn't we? Never mind. Gack, I can't believe I'm still drunk. What systems do you play?
*In order to get conflict, take your interesting characters and put things or people that are important to them in danger. Try it.
no subject
Date: 2003-04-25 11:24 pm (UTC)As a conservative sort of nerd, i only play AD&D 2.5 Edition (as a PC, mostly because "it's the only game in town") and D&D 3rd Edition (mostly as a DM, but i haven't run in over 6 months).
I've played Call of Cthulhu a couple of times, but the setting disagrees with me (although i cannot fault the quality of the games
I never played in college (besides MUDing, and that wasn't really roleplaying so much as hacknslashing [remember, i stuck to DikuMUDs and scorned MUSHes]). I didn't start playing again until my stepson (The Boy) invited me to play.
Right now i have a standing invitation to go to Sacramento and observe how this one guy prepares his games, so that i may use that as a sort of tutorial for my own games. Once i do that, i figure the last excuse for not running my game will be gone.
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Date: 2003-04-26 11:43 am (UTC)no subject
Date: 2003-04-26 05:51 pm (UTC)no subject
Date: 2003-04-26 07:23 am (UTC)no subject
Date: 2003-04-26 09:28 am (UTC)no subject
Date: 2003-04-26 11:13 am (UTC)no subject
Date: 2003-04-26 11:38 am (UTC)no subject
Date: 2003-04-26 01:14 pm (UTC)Ok, I guess it's not that simple for everyone. Let's see. One rule of thumb, for movies at least, is that the story should be about the most important day/experience in the protagonist's life. (Arthur Dent's story starts the day the earth is destroyed.) Conflict of the "put something important to the protagonist in danger" is one way to go--it doesn't have to be family, it could be ideals (the country losing freedom of speech) or it could be a whale needing freeing or an innocent man dying in the electric chair (using cliches for clarity). But I prefer to figure the protagonist has goals--has things she wants to accomplish--and you can create conflict by putting in obstacles to achieving those goals. (Then you simultaneously put in threats to health or family or whatever, and you've got a movie.)
no subject
Date: 2003-05-06 05:42 am (UTC)Well, that's what I do, anyway.